
Still, the fact that Suicide Squad: Kill the Justice League belongs in that canon should be enough for fans to hopefully rely on Rocksteady’s pedigree of world-building and storytelling, and in this way it could dive into the rest of the DC universe as well. Some fans are disappointed in Suicide Squad: Kill the Justice League because playing as Task Force X in a multiplayer shooter is drastically different from Rocksteady’s single-player Batman experience, which conquered action-adventure gaming for more than half a decade.

It will likely be a while before Suicide Squad: Kill the Justice League appears again, but that Arkhamverse connection is something it should cling to tightly. If not for its tether to Rocksteady’s Batman games, it’s almost certain that fans would be dismissing Suicide Squad: Kill the Justice League as if it was Gotham Knights.

Suicide Squad: Kill the Justice League might turn out to be an emergently pleasant shooter when it finally launches, but at the moment there is little to dissuade fans from perceiving it as basic.
